Connecting the world and beyond

ITU Advance Level Strategic Training on Cost Modeling and Pricing for Quad-Play Next Generation Access (NGA)

                                             Agenda 

This training aims to impart knowledge, provide analytical tools (based on cost models) and case studies for divisional heads and senior managers of
telecommunication and broadcasting service providers as well as national regulatory authorities (NRAs) in better strategic planning for a converged
quad play environment.  The specialized trainers are:  Mr. David Rogerson and Mr. Harm Aben.

Monday 6th October (Day-1)
0830-0900Registration
0900-0930

Opening Session:
-  Arrival of the Guests of Honour
-  Singing of the Anthems
-  Welcoming remarks by Ms Hilma Hitula, Acting CEO, Communications Regulatory Authority of Namibia (CRAN)
-  Opening of the Workshop by the Hon. Deputy Minister of ICT
-  Remarks by Ms Anne Rita Ssemboga, Programme Officer, ITU Africa Office
-  Group photo

0930-1030

Session 1: CONVERGENCE IN PRACTICE: TRENDS, ISSUES AND CHALLENGES

Objective: To provide an overview of the existing scenario and trends in the telecommunication and broadcasting industry in an online converged environment, the underlying technology, business and regulatory issues.

1030-1100COFFEE BREAK
1100-1230

Session 2: PRICE REGULATION AND COSTING STANDARDS

Objective: To examine the circumstances under which NRAs seek to determine prices for services in telecommunications/ICT markets and the basis on which they do so. To provide a high level overview of the various approaches that may be applied to costing for telecommunications/ICTs services pricing including FDC, LRIC, LRAIC, Marginal costs, etc.  At the end of the session participants will have a clear idea of the different situations in which the various cost standards might be best applied.

1230-1400LUNCH BREAK
1400-1530

Session 3A: PRACTICAL EXEERCISE ON QUAD-PLAY COSTING USING THE NEXT-GENERATION ACCESS NETWORK TRAINING COST MODEL

Objective: A hypothetical but realistic scenario in which an over-the-top service provider seeks access to an incumbent's broadband access network.  To assist the negotiations participants have to work with the ITU's NGA Training Cost Model.   In this first part the scenario is explained and the cost model is introduced.

1530-1545COFFEE BREAK
1545-1700

Session 3B: PRACTICAL EXERCISE ON QUAD-PLAY COSTING USING THE NEXT-GENERATION ACCESS NETWORK TRAINING COST MODEL

Objective: A hypothetical but realistic scenario in which an over-the-top service provider seeks access to an incumbent's broadband access network.  To assist the negotiations participants have to work with the ITU's NGA Training Cost Model.   In this second part participants split into teams in which they manipulate the cost model and prepare their negotiating positions.

 

Tuesday 7th October (Day-2)

0900-1030

Session 3C: PRACTICAL EXERCISE ON QUAD-PLAY COSTING USING THE NEXT GENERATION ACCESS NETWORK TRAININGCOST MODEL

Objective: A hypothetical but realistic scenario in which an over-the-top service provider seeks access to an incumbent's broadband access network.  To assist the negotiations participants have to work with the ITU's NGA Training Cost Model.   In this third and final  part the negotiations are conducted and decisions reached; learning points are then discussed in plenary session.

1030-1100COFFEE BREAK
1100-1230

Session 4: NGA AND NGN INTERCONNECTION TRENDS

Objective: To examine the extent to which regulation of Next generation Networks, including Next Generation Access, is necessary and sufficient to achieve national broadband policy goals.  To illustrate the main current and emerging issues involved in establishing interconnection charges for NGN through a review of international experience and practice.

1230-1400LUNCH BREAK
1400-1530

Session 5A: PRACTICAL EXERCISE ON QUAD-PLAY NEGOTIATION

Objective: A hypothetical but realistic scenario in which an over-the-top service provider seeks to negotiate a quad-play offer with non-dominant fixed and mobile operators.  In this first part the parties prepare their offers based on defined commercial objectives and business modelling.

1530-1545COFFEE BREAK
1545-1700

Session 5B: PRACTICAL EXERCISE ON QUAD-PLAY NEGOTIATION

Objective: A hypothetical but realistic scenario in which an over-the-top service provider seeks to negotiate a quad-play offer with non-dominant fixed and mobile operators.  In  this second part the negotiations are conducted and presentations made to the industry regulator seeking regulatory approval and/or mediation.

 

Wednesday 8th October (Day-3)
0900-1030

Session 6: TRENDS IN NGA AND NGN REGULATION

Objective: To examine the extent to which regulation of Next Generation Networks, including Next Generation Access, is necessary and sufficient to achieve national  broadband policy goals.  To illustrate the main current and emerging issues involved in establishing interconnection charges for NGN through a review of international experience and practice.

1030-1100COFFEE BREAK
1100-1230

Session 7A: PRACTICAL EXERCISE ON QUAD-PLAY COSTING USING THE NEXT GENERATION
CORE NETWORK TRAINING COST MODEL

Objective: A hypothetical but realistic scenario in which service providers seek to acquire regulatory approval for a quad-play offer by demonstrating that it is not anti-competitive because it covers all relevant network costs.  In this first part the scenario is explained and the ITU NGN training cost model is introduced.

1230-1400LUNCH BREAK
1400-1530

Session 7B: PRACTICAL EXERCISE ON QUAD-PLAY COSTING USING THE NEXT GENERATION
CORE NETWORK TRAINING COST MODEL

Objective: A hypothetical but realistic scenario in which service providers seek to acquire regulatory approval for a quad-play offer by demonstrating that it is not anti-competitive because it covers all relevant network costs.  In this second part the participants split into teams in which they manipulate the cost model and prepare their negotiating positions.

1530-1545COFFEE BREAK
1545-1700

Session 7C: PRACTICAL EXERCISE ON QUAD-PLAY COSTING USING THE NEXT GENERATION
CORE NETWORK TRAINING COST MODEL

Objective: A hypothetical but realistic scenario in which service providers seek to acquire regulatory approval for a quad-play offer by demonstrating that it is not anti-competitive because it covers all relevant network costs.  In this third part participants make their presentations to the regulator, after which lessons are learned in plenary session.

 

Thursday 9th October (Day-4)
0900-1030

Session 8: WEIGHTED AVERAGE COST OF CAPITAL – THEORY AND PRACTICE

Objective: To explain the theory behind the various elements those from the Weighted Average Cost of Capital (WACC) and detail the methodologies for estimating them in practice.

1030-1100COFFEE BREAK
1100-1230

Session 9A: PRACTICAL EXERCISE ON QUAD-PLAY COSTING USING THE MOBILE NETWORK TRAINING COST MODEL

Objective: A hypothetical but realistic scenario in which a mobile network operator seeks regulatory approval for a quad-play offer by demonstrating that it is not anti-competitive because it covers all relevant network costs.  In this first part the scenario is explained  and the ITU mobile training cost model is introduced.

1230-1400LUNCH BREAK
1400-1530

Session 9B: PRACTICAL EXERCISE ON QUAD-PLAY COSTING USING THE MOBILE NETWORK TRAINING COST MODEL

Objective: A hypothetical but realistic scenario in which a mobile network operator seeks regulatory approval for a quad-play offer by demonstrating that it is not anti-competitive because it covers all relevant network costs.  In this first part participants prepare their case with reference to ITU's NGN and mobile network training cost models.

1530-1545COFFEE BREAK
1545-1700

Session 9C: PRACTICAL EXERCISE ON QUAD-PLAY COSTING USING THE MOBILE NETWORK TRAINING COST MODEL

Objective: A hypothetical but realistic scenario in which a mobile network operator seeks regulatory approval for a quad-play offer by demonstrating that it is not anti-competitive because it covers all relevant network costs.  In this final part participants make their presentations to the regulator, after which lessons are learned in plenary session.

 

Friday 10th October (Day-5)
0900-1030

Session 10: THE QUAD-PLAY ECOSYSTEM

Objective: To understand the business environment of quad play, its revenue drivers and ecosystem, including an industry case study.  What are the main drivers and constraints  on quad-play success, and where are the likely competition issues likely to arise?

1030-1100COFFEE BREAK
1100-1230

Session 11: APPROPRIATE EX-POST RESPONSES TO BROADBAND MARKET FAILURES

Objective: Interactive case studies based on international experience and practice that demonstrate how to respond to anti-competitive practice in broadband and quad-play markets.

1230CLOSE OF TRAINING