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ITU Workshop on “Embodied AI for Multimedia Technologies”

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The International Telecommunication Union (ITU) organized a workshop on “Embodied AI for Multimedia Technologies”, which took place at Grand New Century Hotel Binjiang Hangzhou, China on 16 October 2026 from 09:00 to 12:30 (UTC + 8). In the afternoon, the participants were invited to join the Embodied AI Tour in Hangzhou​ from 14:30-18:00 (UTC + 8). The workshop was co-located with the third meeting of the FG-EAI "Focus Group on Embodied AI for Multimedia Technologies" (Hangzhou, 13-16 October 2026). 

Embodied AI (EAI) can be described as a transformative shift in artificial intelligence that integrates AI into physical systems, enabling them to interact with and learn from their environment through sensory inputs and actions.

The aim of the workshop was to bring together institutions, academia, and industry to discuss the requirements for enabling embodied AI in multimedia. Key topics includes exploring core technologies, examining real-world use cases for embodied AI in multimedia, showcasing industry applications and their deployment, and fostering collaboration across the ICT supply chain, with a focus on supporting the FG-EAI studies.
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Participation was open to ITU Member States, Sector Members, Associates, ITU Academia and to any individual from a country which is a member of the ITU and who wishes to contribute to the work. This also includes individuals who are members of international, regional, and national organizations. Participation in the workshop was free of charge, however registration was mandatory to access the workshop either phisically or via our remote tool. A free ITU account​ was required to access the platform.


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