Page 177 - Kaleidoscope Academic Conference Proceedings 2021
P. 177

Connecting physical and virtual worlds
















                                                                Figure 7 – The disturbance produced by the players in
                                                                                 public space
                                                              Based on the collected responses, the respondents were

             Figure 6 – Comfort of shared environment of locative   asked about the suitability  of the gameplay  of locative
                  augmented reality games in public spaces    augmented  reality games in public  spaces. As shown in
                                                              Figure 8, 69.6% of the respondents agreed that the games
           The  respondents  who answered either “no”  or “maybe”   were suitable for being played in public spaces, and 30.4%
           totaled  56.8%. They emphasize that it  would become   disagreed.
           uncomfortable if the players caused a  disturbance and
           distracted people’s movement. They perceived that most AR
           games players were not aware of their surroundings since
           they only focused on playing the games. Some respondents
           were annoyed to see the crowd of players in the public space,
           engaging with their mobile phones for the whole time. The
           respondents suggested that the AR game players should play
           at home instead.  Limited social interaction among the
           players and the public  had  also become an issue for the
           public.

           Hence the reasons behind the answers were varied due to the   Figure 8 – The suitability of locative augmented reality
           different public perceptions. Less than half  of the              games in public spaces
           respondents accepted the gameplay in the public spaces, as
           long as it did not disturb others. Meanwhile, more than half   Finally, the respondents were asked to suggest a measure to
           of the respondents perceived that AR games players should
           not have  gameplay in the  public space as it had caused   improve the existing public spaces for locative AR games.
                                                              One of the respondents suggested that public spaces should
           disturbance to other users.
                                                              have  separated pedestrian walkways  for  AR players to
                                                              subdivide the circulation from the primary pathways. Other
           Question  no  4 sought to get the public's opinion on the   respondents added that locative AR players should have their
           problem or disturbance of the environment in public spaces   own designated public space for gameplay. The parks should
           created  by the locative  AR  game players. This question   have  boundaries to keep  players away  from the public.
           required respondents to tick the most relevant  perception   Respondents also thought that the  park authority should
           they  have.     Most respondents chose the safety of  both   announce and control the events of AR games so that the
           players and the public as the primary concern in the public   public knew what was happening in the public space during
           space. Three stated reasons  are equally considered as the   gameplay events. Having proper announcements and control
           second vital concern: 1) the interaction between the players   were important, especially for  public safety, traffic
           and the public, 2) the crowd of players, and 3) the trespassing   arrangement, and lessening disturbance to others.
           of the player in public space. The noise produced, and the
           space conquered by the players became the third disturbance   One of the respondents thought that the locative AR games
           of the environment in  a  public  space, with 12  frequent
           selections each. The heavy traffic created by the players and   should have their designated stadium because it is in great
                                                              demand. More and more players are interested in locative
           the interaction among themselves both at the fourth place and
           finally, the time of playing the games in the public park was   AR games, and they need a place with the essential facilities
                                                              for locative AR games players. The respondent added that
           one  of the  main  problems in public  perceptions. Figure 7
           shows the level of disturbance concerns that respondents   even though the public space is open for everyone to use, but
                                                              when it comes to safety, the appearance of too many AR
           perceived regarding the locative AR games played in public
           areas.                                             game players can harm both players and non-players. Hence,
                                                              having designated spaces for the players might be a solution.
                                                              Meanwhile, another respondent suggested that locative AR
                                                              games should be introduced to the public to understand the
                                                              gamers better.





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