Page 117 - Trust in ICT 2017
P. 117

Trust in ICT                                                2


            In science and engineering domains, knowledge is essential to make fundamental theoretical or experimental
            researches.  Since  knowledge  is  fundamentally  a  matter  of  cognitive  capability  of  problem-solving,  skill,
            training, and learning, most research in the academic world is a hybrid of new knowledge generation and
            subsequent exploitation. Radical innovation is rarely possible without prior knowledge. Some collaboration
            between the academic world and industry is necessary both for the generation of new knowledge and its
            applications. New scientific knowledge is essential not only for fostering innovation and development of new
            technology, but also for creating new processes of education and collaboration of researchers. To accelerate
            knowledge creation, the collaborative research model of science and engineering is crucial.

            The key ingredient of knowledge is understanding. The good understanding of basic theories and practice of
            experimental results are required among well-trained scientists and skilful engineers. Understanding means
            the ability to figure out a simple set of rules that explains a particular situation. For example, a teacher gives
            an explanation to his students of some features of a physical object. One understands reasoning, arguments,
            or  language if  one  can  consciously  reproduce  the  information  contents  conveyed  by  the  network.  One
            understands a mathematical concept if one can solve problems using it, especially problems that are not
            similar to what one has seen before.
            For the future knowledge eco-society, there are a lot of opportunities in order to accumulate the values of
            knowledge as shown in Figure 2. By converging heterogeneous intelligences as indicated by Howard Gardner,
            the  disruptive  innovation  of  knowledge  may  happen:  for  example,  emotional  therapy  by  converging
            health+music,  bicycle  generator  by  converging  energy+sport,  and  edutainment  by  converging
            game+education, etc. The innovative convergence platform of knowledge will be open for multi-dimensional
            thinking which enables people to create clarity out of complexity. For innovation of science and engineering,
            the knowledge platform extends to factual and tangible dimensions where a wide variety of scientific data
            are  collected  and  analysed.  However,  more  intangible  dimension  including  tacit  knowledge  and  sharing
            experiences, which is not well formulated, can support the emotional and spiritual drivers of culture, lifestyle
            and consumption behaviour, alongside the dynamics of personal well-being. The future knowledge platform
            will be a comprehensive and integrated set of tools and technologies which maximize accumulation and
            collaboration of people's knowledge.

            New virtual spaces with collective intelligences may replace the existing working spaces for workshops and
            conferences. A lot of researchers who have not actually participated at the workshop may be encouraged to
            investigate new business scenarios and technological solutions at the virtual space. The virtual space provides
            the possibility and challenges to design new activities of collaboration and learning.





































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