Page 36 - Kaleidoscope Academic Conference Proceedings 2022
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2.  ORGANIZATIONS ACTIVE IN XR             ETSI membership comprises private sector  organizations,
                            STANDARDIZATION                   governmental organizations, user associations, universities,
                                                              and public research bodies. Participation in the ISG is open
           In this section, we introduce,  in alphabetical order,  the   to members and non-members; for the latter, a fee is charged
           organizations currently involved in, or associated with, XR-  for participation in ISG meetings.
           related standardization. We briefly describe their respective
           scope  and  membership composition.  Where  such   2.1.3   Institute of Electrical and Electronics Engineers
           information  is  available,  we  highlight  opportunities  for   Standards Association (IEEE SA)
           academia to engage in the XR standards making activities
           described.                                         An operating unit within IEEE, the Institute of Electrical and
                                                              Electronics Engineers Standards Association (IEEE SA)
           Table 1 provides a high-level summary of the organizations   develops global standards in a broad range of industries,
           covered in this section,  including the respective working   including  power  and  energy,  consumer  technology  and
           group(s) dealing with XR.                          consumer electronics, biomedical and  health care,
                                                              information  technology,  telecommunications,  automotive
           2.1   Standards Developing Organizations (SDOs)    and transportation. IEEE SA work on XR-related topics is
                                                              spread across several committees, working  groups and
           2.1.1   3rd Generation Partnership Project (3GPP)   projects, including:
           The 3rd Generation Partnership Project (3GPP) unites seven   -  IEEE  VR/AR   Standards   Committee
           regional and national telecommunications SDOs (the        (CTS/VRARSC),
           Organizational  Partners)  to  develop  reports  and   -  IEEE 1857 Working Group (Audio Video Coding),
           specifications  of  cellular telecommunication technologies,   -  IEEE P2048 Working Group (VR/AR),
           including radio access, core network and service capabilities,   -  IEEE  P2843  Working  Group  (Measuring
           which provide a complete system description for  mobile   Accessibility Experience and Compliance),
           telecommunications.                                    -  IEEE P2874 Working Group (Spatial Web protocol,
                                                                     architecture and governance), in collaboration with
           Work on XR-related specifications is currently undertaken   the Spatial Web Foundation,
           by two working groups of the Services & Systems Aspects   -  IEEE 2888 Working Group (Interfacing cyber and
           Technical Specification Group (TSG SA), and one working   physical world),
           group of the Radio Access Networks Technical Specification   -  IEEE 3079 Working Group (Human factors for
           Group (TSG RAN).                                          immersive content),
                                                                  -  IEEE P7030 Working Group (Global XR ethics).
           SA WG4 addresses topics including: XR-based services and
           traffic  characteristics;  glass-type  AR;  VR  conferencing;   The standards development process is open to members and
           immersive voice and audio services and associated extension   non-members, alike, with privileges for IEEE SA members
           for headset interface tests of  User  Equipment (UE);   in the balloting.
           immersive audio and  video  quality. SA WG2 discusses
           aspects of immersive media architecture. RAN WG1   2.1.4   International Organization for Standardization /
           explores XR application performance for 5G  New  Radio    International Electrotechnical Commission, Joint
           (NR). The working groups meet regularly and come together   Technical Committee, Subcommittee 29 (ISO/IEC
           for their quarterly TSG Plenary meeting, where their work is   JTC 1, SC29)
           presented for information, discussion, and approval.
                                                              Joint Technical Committee (JTC 1) of International
           2.1.2   European Telecommunications Standards Institute   Organization for Standardization (ISO) and International
                  (ETSI)                                      Electrotechnical Commission (IEC), is a consensus-based,
                                                              voluntary international standards  group for information
           The European Telecommunications Standards Institute   technology. Subcommittee 29 (SC29) “Coding of audio,
           (ETSI) is a recognized regional standards body dealing with   picture, multimedia and hypermedia information” comprises
           telecommunications, broadcasting  and other  electronic   both, the Joint Photographic Experts Group (JPEG) and the
           communication networks  and  services.  ETSI’s  Industry   Moving Picture Experts Group (MPEG).
           Specification Group (ISG) Augmented Reality Framework
           (ARF) aims to specify relevant components and interfaces   JPEG Pleno aims to provide a standard framework for
           required to ensure interoperability of AR  components,   representing new imaging modalities, such as texture-plus-
           systems, and services.                             depth, light  field, point cloud, and  holographic imaging.
                                                              MPEG has released collections of standards to digitally
                                                              represent immersive media (MPEG-I) and specifications
                                                              aimed at facilitating interoperability between virtual worlds
                                                              (MPEG-V).






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