Page 169 - Kaleidoscope Academic Conference Proceedings 2020
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Industry-driven digital transformation




                  the professional look and feel required by the client.   cellar POI options. Illustrated in Figure 7 is a screenshot of
                  An  R8000  year  fee  is  required  for  commercial   the  360-degree  video  of  the  winemaker  explaining  the
                  projects. In the end, it was decided not to include   winemaking process. Figure 8 shows the section of the top
                  the AR functionality.                       three  wines  that  the  wine  farm  sells.  When  clicked  on,  a
                                                              video appears of the winemaker explaining how each wine is
               4.  Stitching  the  360-degree  content:  To  record  360-  made,  tasting  notes,  and  where  on  the  farm  they  get  the
                  degree 3D footage, the team used the Vuze+ camera   grapes to make a particular wine.
                  (shown  in  Figure  2).  The  camera  contains  eight
                  lenses, pointing in four directions. Lenses are six
                  centimeters apart to duplicate the average distance
                  between a  human’s eyes.  Since  the  Vuze camera
                  uses eight lenses to capture 360-degree 3D footage,
                  there were circumstances where the pictures did not
                  link  up  with  one  another.  This  happened  due  to
                  lenses  interpreting  lighting  differently.  The
                  software that came with the Vuze camera, Vuze VR
                  Studio  helps  to  alleviate  the  stitching  issues  to  a
                  certain degree. There were, however, cases that the
                  software could not solve. Better 360-degree editing   Figure 4 – Navigation Hub triggered
                  software  is  available  but  requires  a  monthly   (Birds-eye view of wine farm with icons over points of
                  subscription. Given the time frame, such software                interest)
                  could not be obtained for the project and Vuze VR
                  Studio (refer to Figure 3) was used instead.












                                                                  Figure 5 – 360-degree exploration in the final app
                         Figure 2 – Vuze+ camera














                                                                   Figure 6 – Wine cellar subcategories navigation
                    Figure 3 – Editing in Vuze 3D Studio

           4.3    The final product

           The final application incorporated all user interface sections
           and interaction elements specified in the project brief. Figure
           4  shows  the  birds-eye  view  navigation  of  the  wine  farm.
           Icons  are  placed  over  the  points  of  interest  that  were
           identified  by  the  client.  Figure  5,  is  a  screenshot  of  the
           application’s  360-degree  exploration.  Figure  6  shows  the





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