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2020 ITU Kaleidoscope Academic Conference




                      Table 1 - Analysis of objectives        develop the project as it grew and changed, with little to no
                                                              impact on the final outcome.

              Objective        Output       Client Feedback   For  the  project,  the  factors  that  were  out  of  scope  were
                                                              animated 3D models to depict the movement of species, and
                                                              a fully realistic immersive world.
           Knowledge       Through text &   The client was
           transfer        audio            satisfied         For future projects the first recommendation for these types
                                                              of projects would be working with an engine that can contain
                                                              higher resolution images in order to ensure the knowledge
           Create virtual   3D world        More realistic in   transferred is even more realistic and detailed. Looking at
           world           generated        future            time allowed for projects should also be taken under revision
                                                              as we were unable to fully complete and develop applications
                                                              that were what we initially projected, and additional features
           Preservation of   Less foot traffic   Foresees this as a   were left out.
           real-life nature   anticipated   huge possibility
           reserve                                                           6.  CONCLUSION

                                                              The aim of the project was to create a knowledge transfer by
           Ecological and   Knowledge about  Client sees the   having an application that was a self-guided tour for a nature
           conservation    reserve and      great potential of   reserve in South Africa. With currently only one person able
           training        species          this aspect       to give walking tours, people are limited to only having the
                                                              experience at the reserve when the person is available. This
                                                              application used a 3D version of the reserve with realistically
           Interaction     Interaction with   Makes for a very   modeled  specimens  to  create  an  application  that  was
           within virtual   points of interest   immersive    accessible from anywhere, while carrying the information as
           world                            experience        given directly from the guide herself. The application also
                                                              becomes a database to store knowledge about the specimens
                                                              currently being transferred verbally only.
           A virtual       A virtual        Helpful and
           presence with   bumblebee        friendly and      The transference of knowledge before VR relied solely on
           guides voice                     inviting          being physically in the field. This causes restrictions that VR
                                                              then aimed to solve. The ability to learn from a distance is
                                                              greatly achieved. This learning ability assists institutions in
           Animation of    Not achieved yet   Would allow for   alleviating costs and resources. The skills needed to develop
           species                          interaction       and  maintain,  and  even  grow,  the  hardware  and  software
                                            between species    required  for  the  virtual  tours  and  knowledge  transference
                                                              will  also  create  many  new  opportunities,  skills  and
                                                              employment capacities, allowing for more economic growth,
           Points of interest  3D models of the  More could be   especially within developing countries. The conservation of
                           flora and fauna   added as the     species,  specifically  endangered  ones,  becomes  a  skill  all
                           (23)             project grows     users  are  made  aware  of  which  assists  in  preserving  the
                                                              species.
                           5.  DISCUSSION
                                                              In this project the main objectives were achieved. However,

           This  project  was  created  using  Scrum  methodology  as   future  research  would  consider  improving  on  the  final
           discussed.  This  allowed  for  the  breakdown  of  tasks.  The   outcomes,  adding  on  features  and  developing  a  better
           tasks were completed within their required time frame, and   application as they develop.
           then examined to determine functionality and the need for           REFERENCES
           any adjustments or additions. The tasks were broken down
           into  the  sections  required  to  complete  the  application,
           namely: the UI section, navigation, 3D model design, VR   [1]   WELCH,  A.  (2019)  How  virtual  reality  can  drive
           viewing mode, 360 images, and coding functionality. The   nature   conservation.    Available    at:
           breakdown allowed project members to focus on each task,   https://www.aecom.com/without-
           complete it, and test each one before implementing into the   limits/article/virtual-reality-can-drive-nature-
           final application, thereby allowing for the enhancement of   conservation/ (Accessed: 8 August 2019).
           the  flexibility,  continuous  improvement,  creativity  and
           productivity of the team and results. Due to this breakdown
           offered by Scrum, the project team was able to continuously





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