Page 150 - Kaleidoscope Academic Conference Proceedings 2020
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2020 ITU Kaleidoscope Academic Conference




           1.3  Marker-less Based Augmented Reality

           Unlike marker-based AR, marker-less AR does not depend
           on AR markers to function, instead they use natural features
           that already exist in the environment [7]. Determination of
           the camera position by natural features is more intricate than
           the marker-based AR and involves using adding algorithms to
           discover and match the natural features amongst the camera
           frames.
           The marker-less AR can also utilize other sensors such as    Figure 2 – Marker based AR layout
           GPS (location-based AR), digital compass, accelerometer,
           or velocity meter which are often built into the device to
           deliver data based on your position.  The use cases are
           vast and include the following: position detection, finding
           nearby places or businesses, mapping directions, and other
           position-centric mobile applications [7].

           1.4  Projection Based Augmented Reality
           Projection-based AR can be defined as a video prognosis
           technique, which can extend and support visual data by
           hurling images on the surface of 3D items or space. It is
           often referred to as Spatial AR [8]. Projection-based AR is
           able to project high-definition pictures or videos and alter the
           shapes of objects visually using the flow of time.
           The audience in this case is allowed to identify a visually   Figure 3 – System Architecture
           extended space with the combination of images and real
                                                              Upon recognition of the AR marker by the mobile’s camera,
           time. The way -it works is by- projecting artificial light
                                                              a 3D image of the plant will be displayed alongside related
           into real-world surfaces.  The user’s interaction is then
                                                              information. Figure 2 illustrates a conceptual demonstration
           detected by differentiating between the known projection and
                                                              of the application.
           the changed projection. Laser technology is also amongst
           the interesting projection-based AR where we project a 3D
                                                              2.2 System Design
           interactive hologram into mid-air.
           Despite the numerous benefits of AR (especially in education
                                                              Figure 3 shows a high-level view of the self-guided
           knowledge sharing), its major disadvantage is cost. AR is
                                                              augmented reality system.  Being a project under the
           still a relatively new technology and not readily (affordably)
                                                              domain of the Internet of Things (IoT), it features a layered
           available to small businesses and end users. Marker-based
                                                              architecture synonymous to the ITU’s IoT architecture [15].
           AR are however, comparatively cheaper to deploy. In this
                                                              The layers are described as follows:
           paper, marker-based AR is used and our proposed solution
           for the nature reserve is discussed in the next section.
                                                                • Sensing Layer: This is a vital aspect of the entire
                                                                  system, comprising of system input (sensors) and output
                      2. PROPOSED SOLUTION
                                                                  (actuation). The camera and GPS on the mobile phone
           The primary objective of this project is to promote self-guided  serve as input sensors for the system, while the screen
           tours of the Cape Flat Nature reserve.  The application  serve as the output on which the overlaid images are
           would be able to enlighten its users about the history and  displayed. The camera is used to scan the AR markers,
           ecological importance of the reserve. It should also enable  while the GPS is used to identify the current location
           its users to identify various plant species as they walk through  of the user with respect to points of interest. As the
           the reserve. By using marker-based augmented reality, the  user walks along, when within proximity of a point of
           application will identify different plant species across the  interest, the application pops up information about the
           nature reserve.                                        point.

           2.1  High Level Overview                             • Middleware Layer:   This layer focuses on data
                                                                  management, including data ingestion, storage and
           AR markers are placed at pre-identified points of interest  processing.  Live data from the sensing layer are
           along the nature reserve.  Visitors to the reserve simply  processed at this layer. Information about the various
           need to install the application on their mobile phones and  plants and points of interest are also stored on databases
           proceed with the self-tour. On reaching an AR marker, the  at this layer. For this paper, the Vuforia AR server
           visitor, simply points the phone camera towards the marker.  [10] located in the Cloud, functions as a processing unit




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