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QUALITY AND STANDARDIZATION IN TECHNOLOGY-ENHANCED
                                                      LEARNING

                                                            2
                                             1
                                                                                    3
                                     Irina Tal , Eva Ibarrola , Gabriel-Miro Muntean

                                      1
                                       Dublin City University, irina.tal2@mail.dcu.ie
                           2
                            University of the Basque Country-UPV/EHU, eva.ibarrola@ehu.eus
                                     3
                                     Dublin City University, gabriel.muntean@dcu.ie


                              ABSTRACT                        Nevertheless, as stated in [5]: “With  the growing level of
                                                              functional sophistication of services and  systems,  quality
           Education and technological advances have enabled digital   evaluation has become progressively more  complex,
           learning technologies to become a key pillar holding  up   notably  due to the exponentially mounting number of
           one of the main United Nations Sustainable Development   dimensions involved. While some services and systems
           Goals (SDGs): Quality Education. Technology-enhanced   involve a small number of technologies, functional
           learning strategies have led to innovative ICT applications   capabilities, sensory dimensions and consuming  paths,
           for the development of new improved learning and teaching   other applications are an  explosive  cocktail  of
           practices aiding to guarantee inclusive and  equitable   technologies, capabilities,  navigation courses and
           quality education and promote opportunities  for  all.   sensations. These growing application scenarios involve
           Nonetheless, there is still a big challenge to get hold of all    larger user susceptibility, not only to the degree of usability
           the capabilities of  these  technology-enhanced learning   of the overall system but also to the content  itself”.
           strategies:    improving the learner quality of experience   Therefore, the target  of  evaluating QoE to enhance the
           (QoE). This paper presents  an  innovative  technology-  learner experience when  using, for example, new
           enhanced learning initiative that aims to attract students to   mulsemedia (Multiple Sensorial Media Advances  and
           STEM  education and improve access for students with   Applications) technology-enhance learning applications [6,
           disabilities  through the analysis of the learner QoE.   7]  may become a really hard task.
           Moreover, in this paper some of the required standards and   Even though some  standardization activities related to
           specifications to be used for developing this initiative are   general technology-enhanced learning have been defined
           identified. Another key contribution of the paper is that it   [4] (in particular for mobile technologies and video), there
           explores the necessity of new related standards  and   is still a need to fulfill the gap of  novel standards to define
           introduces some novel proposals for standardization in this   frameworks and procedures for the QoE evaluation  of
           area.                                              these  new multimedia and mulsemedia TEL applications
                                                              and systems.
               Keywords—  Technology-enhanced learning, QoE,   In this paper, it is presented an initiative, NEWTON project
           mulsemedia, standardization.                       [8], that aims to develop, integrate and disseminate
                                                              innovative TEL methods and tools. The main goal of this
                          1. INTRODUCTION                     project is to create new or inter-connect existing state-of-
                                                              the art teaching labs and to build a pan-European learning
           The convergence of education and  technological    network platform. Next generation TEL methods are aimed
           innovations are motivating digital learning to become one   to  be  integrated in the NEWTON platform that relate to
           of  the most significant models in all the teaching and   gamification, augmented reality, mulsemedia, and adaptive
           learning environments. In addition, the rapid advance  of   multimedia. The project will be tested and validated in real
           new multidimensional applications and services, with new   life pilots across Europe, using  a  network  of  secondary
           and  modern functional facilities, like multisensory   schools, vocational establishments and third level institutes.
           dimensions or augmented reality, drive  growth  in  new   One of the initial pilots that will be carried out in  the
           technology-enhanced  learning (TEL) strategies with   context of this project is presented in more details in this
           significant capabilities to improve the quality and outcomes   paper. This pilot study will be carried  out  in  November
           of  teaching and learning. However, in order to make a   2016, in the University of the Basque Country (UPV/EHU).
           whole of all  the  features  and capabilities of these novel   Since the platform aims to integrate also others already
           digital learning systems, it is crucial to analyze and enhance   existing teaching labs, it is  a  key target of the project to
           the learner QoE/.                                  develop the system complying with the existing standards
           A lot of studies and research have been carried out during   in  this  area.  For  that reason, a revision of the most
           the past years to define QoE evaluation methods [1, 2] and   important  related standards that should be taken into
           also to define and validate related  standards  [3,  4].   account when designing, testing and deploying the platform




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