Page 61 - Citiverse Use Case Taxonomy Overview - Use Case Identification Track
P. 61

Economic Development, Education and Tourism
                                                                                                                                                                       Horizon
      Metaverse Marketplaces                                                                                                                                                3



       Description                                               Example
       Metaverse marketplaces can play a significant                                                               Impacts                                      SDG Alignment
       role in advancing circular economy and                    rooomSpaces is a virtual showroom
       entrepreneurship in cities and communities as             platform  empowering users to create                  Responsible         Decent Work
       well as supporting remote employment and                  interactive 3D environments such as                  Consumption         and Economic
       expanding business reach. Interactive                     showrooms, exhibition booths,                       and Production           Growth
       immersive environments for trade through                  learning or shopping spaces, . The
       virtual stores or offices, exhibition centers,            “Made in Germany” case study,                                                                         Target 8.9, 8.2
       learning booths or showrooms can be                       makes highly technical products such                    Gender          Partnerships for
       created  with custom or ready-made content                as marine engines digitally accessible.                 Equality           the Goals
       facilitating trade of products and services or            Viewers can use intuitive user
       setting up new businesses without the                     guidance and navigation whilst
       physical infrastructure nor the initial material          engineers and marketing can update                     Reduced
       and logistic costs.  Sales processes can be               design features and annotations                       Inequalities
       simplified and trade facilitated, promoting               themselves in multiple languages.                                                                       Target 12.2
       utilization and reuse of virtual assets and               Furthermore, sales team can meet
       services, incentive sustainable practices and             clients virtually without having to travel       Risk Level
       second-hand sales,  re-educate consumers                  with products for demonstrations and
       and stimulate direct consumer engagement                  technicians  can engage in                           Public safety                Low        Medium       High
       with brands whilst providing real time data               maintenance instructions and training
       updates worldwide and explore digital                     directly. This platform is also data                 Stakeholder acceptance       Low        Medium       High
       currency exchange.                                        protection compliant.                                Data privacy and security    Low        Medium       High

      Key Technologies                                                                                                Financial/operational        Low        Medium       High



         Digital    Metaverse        AR           VR           MR         GenAI          AI AI        IoT
                                                                             AI
                                                                                                      IoT
                    Metaverse
                                                                            G
          Twin                                                                                                                                     itu.int/metaverse/virtual-worlds/
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