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AI for Good Innovate for Impact



                   Use Case 17: MoralQuest: AI-Powered Gamification of Indian

               Moral Tales for Neurodiverse Social Development in children with
               Autism Spectrum Disorder (ASD)                                                                       4.1-Healthcare










               Country: India

               Organization: Christ University, Bangalore, India

               Contact Person(s):

                    Gobi Ramasamy, gobi.r@christuniversity.in
                    Balakrishnan C, balakrishnan.c@christuniversity.in
                    Priyansha Upadhyay, priyansha.upadhyay1304@ gmail .com
                    Satyam Kumar, satyamkumar0905@ outlook .com


               1      Use Case Summary Table


                Item                  Details
                Category              Healthcare

                Problem Addressed     Current interventions for children with Autism Spectrum Disorder
                                      (ASD) often fall short because they're static and generic. They don't
                                      adapt to each child's individual learning pace and evolving needs,
                                      leading to limited effectiveness in fostering social development.

                Key    Aspects     of  AI-powered gamified mobile application using traditional Indian
                Solution              moral tales, Personalized interactive quests adapting to learning pace
                                      and emotional state, Natural Language Processing (NLP) for content
                                      adaptation, Predictive analytics to forecast challenges and main-
                                      tain engagement, Dynamic difficulty adjustment, Behavioural data
                                      collection and analysis, Flexible reward mechanisms (points, badges,
                                      leaderboards), Caregiver insights and feedback system

                Technology Keywords   NLP, Predictive Analytics, Gamification, Adaptive Learning, Behavioural
                                      Analysis

                Data Availability     Private (in-app interaction data, periodic questionnaires)

                Metadata (Type of Data) Textual (behavioural, Cognitive, User interaction), Visual, Auditory,
                                      Performance metrics


















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