Page 13 - ITU Journal, ICT Discoveries, Volume 3, No. 1, June 2020 Special issue: The future of video and immersive media
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ITU Journal: ICT Discoveries, Vol. 3(1), June 2020
TABLE OF CONTENTS
Page
Foreword by the ITU Secretary-General ............................................................................................ iii
Foreword by the TSB Director............................................................................................................ iv
Editor-in-Chief’s message .................................................................................................................. v
Guest Editors’ message ....................................................................................................................... vi
Editorial board .................................................................................................................................... ix
List of abstracts ................................................................................................................................... xiii
Selected papers
1. Delivering object-based immersive media experiences in sports ........................................ 1
Fai Yeung, Basel Salahieh, Kimberly Loza, Sankar Jayaram, Jill Boyce
2. Immersive media and accessibility: Hand in hand to the future ......................................... 9
Mario Montagud, Pilar Orero, Sergi Fernández
3. Multi-viewpoint and overlays in the MPEG OMAF standard............................................. 17
Igor D.D. Curcio, Kashyap Kammachi Sreedhar, Sujeet S. Mate
4. Data-driven intra-prediction modes in the development of the versatile video
coding standard .................................................................................................................... 25
Jonathan Pfaff, Philipp Helle, Philipp Merkle, Michael Schäfer, Björn
Stallenberger, Tobias Hinz, Heiko Schwarz, Detlev Marpe, Thomas Wiegand
5. Arena-style immersive live experience (ILE) services and systems: Highly realistic
sensations for everyone in the world ................................................................................... 33
Jiro Nagao, Kiyoshi Tanaka, Hideo Imanaka
6. Beyond the frontiers of education: How immersive media changes the way we
learn ..................................................................................................................................... 43
Max M. Louwerse, Marie Nilsenova-Postma, H. Anna T. van Limpt-Broers,
Tycho T. de Back, Angelica M. Tinga, Maarten Horden
7. Trends and advancements in deep neural network communication .................................... 53
Felix Sattler, Thomas Wiegand, Wojciech Samek
8. A study of the extended perceptually weighted peak signal-to-noise ratio (XPSNR)
for video compression with different resolutions and bit depths ......................................... 65
Christian R. Helmrich, Sebastian Bosse, Heiko Schwarz, Detlev Marpe, Thomas
Wiegand
9. The video codec landscape in 2020 ..................................................................................... 73
Michel Kerdranvat, Ya Chen, Rémi Jullian, Franck Galpin, Edouard François
10. JPEG Pleno: Standardizing a coding framework and tools for plenoptic imaging
modalities ............................................................................................................................ 85
Pekka Astola, Luis A. da Silva Cruz, Eduardo A. B. da Silva, Touradj Ebrahimi,
Pedro Garcia Freitas, Antonin Gilles, Kwan-Jung Oh, Carla Pagliari, Fernando
Pereira, Cristian Perra, Stuart Perry, Antonio M. G. Pinheiro, Peter Schelkens,
Ismael Seidel, Ioan Tabus
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