Page 22 - Citiverse Use Case Taxonomy Overview - Use Case Identification Track
P. 22
Citiverse Use Case Overview and Horizon Mapping
Immersive
Mobility-as-a- Hybrid
XR Enabled Service Economy
Field- Gaming 4
workers Urban XR Mobility Agentic Urban Digital Crime
Digital Traffic Experience Planning Environment Scene
Undergroun Optimization Planning Digital Twins Emergency for Human Investigation
d Asset and Climateverse for Response Simulation Platform
Mapping Smart Waste Simulation Immersive for Sustainable Simulation for
Manage- Interactive Sustainable Economic Prepared- Metaverse
ment & Tourism Storytelling Development Emergency ness Marketplaces
Virtual Recycling Predictive Immersive Response
Urban City Service Real-Time Next Virtual Post
Place- Transit Climate Delivery Facilitation Disaster Risk
making Scheduling Change Cyberthreat Generation 311 Assessment
Hazard Adaptation Educational Services and Mapping
Virtual Skills Prediction Gaming Simulation for
Training Hub and Planning for Critical Infra. Virtual
Infra.
Municipal Forecasting Systems Interactive Interactive Entertainment
Interactive Parking Community Emergency Revenue
Public Communicat-
Spaces Space Public Support ion Immersive Participatory
Optimization Health XR Programs Library and
Future Water Scarcity
Careers Emergency Interactive Resilient Community Management
Exposure Real Time Urban Infra. Education Services
Nature- Multimodal Manage- Planning Personalized
centric Emergency ment Virtual Twon Civil Servant XR Commuter
Digital Evacuation Halls Onboarding Pods
Planning Simulation Built and Training
Digital
Heritage Environment Citizen Metaverse for
Civic Multi-
Preservation Lifecycle and Sentiment modal Planning
Mapping
Material
Urban Air Immersive Reuse
Quality Operational
Monitoring Command &
Control
Horizon 3: Discovery
Horizon 1: Current Deployment Horizon 2: Piloting
itu.int/metaverse/virtual-worlds/