Bitstream file name: DEPTH_A_NOKIA_1.bit

Bitstream feature name: Depth auxiliary layers

Bitstream feature description:
Layer0 0 and 1 are texture layers and layers 2 and 3 are associated auxiliary depth layers.

- Coding structure: Low Delay P

- Number of Frames - 4

Output Layer Sets:
- OLS_0 -   Layer: 0, PTL Idx: 1 (Main 3.1)
- OLS_1 -   Layer: 0, PTL Idx: 1 (Main 3.1)
            Layer: 1, PTL Idx: 2 (Scalable Main 4)
- OLS_2 -   Layer: 0, PTL Idx: 1 (Main 3.1)
            Layer: 1, PTL Idx: 2 (Scalable Main 4)
            Layer: 2, PTL Idx: 2 (Scalable Main 4)
- OLS_3 -   Layer: 0, PTL Idx: 1 (Main 3.1)
            Layer: 1, PTL Idx: 2 (Scalable Main 4)
            Layer: 2, PTL Idx: 2 (Scalable Main 4)
            Layer: 3, PTL Idx: 2 (Scalable Main 4)

Number of layers: 4

Profile, Tier, Level information: Num PTL = 3
- PTL_Idx 0 - Profile: MAIN [V1 Whole Bitstream PTL]
              Level: 4.1
- PTL_Idx 1 - Profile: MAIN [Base layer PTL]
              Level: 3.1
- PTL_Idx 2 - Profile: SCALABLE MAIN [Enhancement layer PTL]
              Level: 4

Each layer resolution: 1024x768

Frame rate: 30 fps

SHM Version: SHM Dev branch, rev 1015

Contact: Miska Hannuksela, Nokia Technologies (miska.hannuksela@nokia.com)
         Antti Hallapuro,  Nokia Technologies (antti.hallapuro@nokia.com)
