/* The copyright in this software is being made available under the BSD
 * License, included below. This software may be subject to other third party
 * and contributor rights, including patent rights, and no such rights are
 * granted under this license.
 *
 * Copyright (c) 2010-2022, ITU/ISO/IEC
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *  * Redistributions of source code must retain the above copyright notice,
 *    this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 *  * Neither the name of the ITU/ISO/IEC nor the names of its contributors may
 *    be used to endorse or promote products derived from this software without
 *    specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */
#pragma once

#include "layer_placeholder.h"
#include "layer_reshape.h"
#include "layer_const.h"
#include "layer_identity.h"
#include "layer_conv2d.h"   // before matmul to get def  of sum8_float
#include "layer_matmul.h"
#include "layer_biasadd.h"
#include "layer_add.h"
#include "layer_relu.h"
#include "layer_copy.h"
#include "layer_maxpool.h"
#include "layer_mul.h"
#include "layer_concat.h"
#include "layer_maximum.h"
#include "layer_leakyrelu.h"
#include "layer_transpose.h"
#include "layer_flatten.h"
#include "layer_shape.h"
#include "layer_expand.h"

namespace sadl
{
namespace layers
{

inline std::string opName(const OperationType::Type op)
{
#define DIRTYCASEPRINT(X)                                                                                                                                      \
  case OperationType::X: oss << #X; break
  std::ostringstream oss;
  switch (op)
  {
    DIRTYCASEPRINT(Copy);
    DIRTYCASEPRINT(Const);
    DIRTYCASEPRINT(Placeholder);
    DIRTYCASEPRINT(Identity);
    DIRTYCASEPRINT(BiasAdd);
    DIRTYCASEPRINT(MaxPool);
    DIRTYCASEPRINT(MatMul);
    DIRTYCASEPRINT(Reshape);
    DIRTYCASEPRINT(Relu);
    DIRTYCASEPRINT(Conv2D);
    DIRTYCASEPRINT(Add);
    DIRTYCASEPRINT(Mul);
    DIRTYCASEPRINT(Concat);
    DIRTYCASEPRINT(Maximum);
    DIRTYCASEPRINT(LeakyRelu);
    DIRTYCASEPRINT(Transpose);
    DIRTYCASEPRINT(Flatten);
    DIRTYCASEPRINT(Shape);
    DIRTYCASEPRINT(Expand);
  default: oss << "??"; break;
  }
  return oss.str();
#undef DIRTYCASEPRINT
}


}   // namespace layers

}   // namespace sadl
