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/** \file     TAppDecLib.h
    \brief    Decoder application class (header)
*/

#ifndef __DECAPP__
#define __DECAPP__

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "Utilities/VideoIOYuv.h"
#include "Utilities/ColourRemapping.h"
#include "CommonLib/Picture.h"
#include "DecoderLib/DecLib.h"
#include "DecAppCfg.h"

//! \ingroup DecoderApp
//! \{

// ====================================================================================================================
// Class definition
// ====================================================================================================================

/// decoder application class
class DecApp : public DecAppCfg
{
private:
  // class interface
  DecLib          m_cDecLib;                     ///< decoder class
  VideoIOYuv      m_cVideoIOYuvReconFile;        ///< reconstruction YUV class

  // for output control
  int             m_iPOCLastDisplay;              ///< last POC in display order
  std::ofstream   m_seiMessageFileStream;         ///< Used for outputing SEI messages.
  ColourRemapping m_cColourRemapping;             ///< colour remapping handler


public:
  DecApp();
  virtual ~DecApp         ()  {}

  uint32_t  decode            (); ///< main decoding function

private:
  void  xCreateDecLib     (); ///< create internal classes
  void  xDestroyDecLib    (); ///< destroy internal classes
  void  xWriteOutput      ( PicList* pcListPic , uint32_t tId); ///< write YUV to file
  void  xFlushOutput      ( PicList* pcListPic ); ///< flush all remaining decoded pictures to file
  bool  isNaluWithinTargetDecLayerIdSet ( InputNALUnit* nalu ); ///< check whether given Nalu is within targetDecLayerIdSet
  bool  isNaluTheTargetLayer(InputNALUnit* nalu); ///< check whether given Nalu is within targetDecLayerIdSet
};

//! \}

#endif // __DECAPP__

