Rec. ITU-T Y.3109 (04/2021) Quality of service assurance-related requirements and framework for virtual reality delivery using mobile edge computing supported by IMT-2020
Summary
History
FOREWORD
Table of Contents
1 Scope
2 References
3 Definitions
     3.1 Terms defined elsewhere
     3.2 Terms defined in this Recommendation
4 Abbreviations and acronyms
5 Conventions
6 Introduction
7 QoS assurance-related function and mechanism requirements
     7.1 VR cloud
     7.2 VR edge
     7.3 VR client
     7.4 VR QoS management and control
8 Framework
9 Security considerations
Appendix I  QoS planning for VR services
     I.1 Introduction
     I.2 Bandwidth
     I.3 Delay
     I.4 Loss
Appendix II  Typical VR use cases
     II.1 VR service classification
     II.2 Use case of cloud VR video
     II.3 Use case of cloud VR games
Appendix III  Guidelines for deployment of VR services using mobile edge computing supported by IMT-2020
Bibliography
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