Recommendation ITU-T P.812 (05/2024) Principles of subjective test methods for interactive virtual reality (VR) applications
Summary
History
FOREWORD
Table of Contents
1 Scope
2 References
3 Definitions
     3.1 Terms defined elsewhere
     3.2 Terms defined in this Recommendation
4 Abbreviations and acronyms
5 Conventions
6 Types of VR services
     6.1 Interactive VR services
7 Quality of experience aspects for interactive VR
     7.1  User interface
     7.2  Interactivity
     7.3  Cybersickness
     7.4  Motivation and engagement
     7.5  Presence and immersion
     7.6  User experience
     7.7  Social acceptability
8 Test methods
     8.1 Test paradigm and experimental design
     8.2 Test environment
     8.3 Test equipment
     8.4 Test participants
     8.5 Test measurements
Bibliography