Report ITU-R BT.2524-0
Policy on Intellectual Property Right (IPR)
TABLE OF CONTENTS
1 Introduction
1.1 Production is
changing
1.2 The media supply
chain
1.2.1 Supply
chain overview
1.2.2 Blockchain
1.3 Creating a
framework
2 Future production trends
2.1 Flexible
production workflows
2.2 Non-live content
workflow evolution
2.3 Concerns over
cloud-based workflows
2.4 Radio live content
workflow evolution
2.4.1 The
software radio studio
2.5 Television live
content workflow evolution
2.5.1 The
software television studio
3 Cloud ready
3.1 Workflow as a
service
3.1.1 Data
driven workflows
3.1.2 Data
driven cloud processing
3.1.3 Cloud
security
4 Complex media creation
4.1 Object-based media
4.2 Objects and
content creation
4.2.1 Layers
4.2.2 Chunks
4.2.3 Transmedia
4.3 Benefits of media
as objects
4.3.1 Accessibility
benefits of media as objects
4.4 Componentized
content creation
4.4.1 Objects
as components
4.4.2 Automating
versioning workflows
4.4.3 Rendering
5 Artificial intelligence and
machine learning driven automation
5.1 Generative AI
5.2 AI used for sport
content
5.3 AI in the news
environment
5.4 AI for fake and
hate detection
5.5 AI for synthetic
media
5.6 AI for accessible
media
5.7 Ethical, Legal and
Social Issues of AI in broadcasting
6 Virtual programme
production
6.1 The evolution of
virtual studio sets
6.2 Remote performance
7 Immersive, interactive and
accessible media
7.1 Volumetric video
capture
7.2 Light field
8 Data flow
8.1 Scene descriptive
data flow
8.2 Content adaptation
8.1.1 Accessibility
adaptation
8.1.2 Cross
platform adaptation
8.3 New production tools
8.4 Data across the
production chain
8.4.1 Data
for object-based media
9 Sustainable production
9.1 Carbon action plan
10 Conclusion