Policy on Intellectual Property Right (IPR)
1
Principles for comfortable viewing of stereoscopic three-dimensional
images
1.1
Composite factors in perception of stereoscopic 3D images
1.2
Measures to enable comfortable viewing of stereoscopic three-dimensional
images
1.2.1
Programme production
1.2.2
Viewing environments and display devices
1.2.3
Examples of safety guidelines
2
Psychophysical aspects of viewing stereoscopic images
2.1
Psychophysical aspects
2.1.1
Geometrical relationships and naturalness
2.1.2
Visual comfort and discomfort in viewing stereoscopic images
2.1.3
Visual fatigue in viewing stereoscopic images
2.1.4
Assessment methodology
2.2
Visual discomfort induced by disparity and motion magnitude of
stereoscopic video
2.3
The influence of stereopsis and abnormal binocular vision on ocular and
systemic discomfort while watching 3D television
2.3.1
Introduction
2.3.2
Methodology and results
2.4
The impact of Parkinson’s Disease on discomfort while watching 3D
television
2.5
Influence of Alzheimer’s Dementia on dynamic 3D perception and fatigue
2.6
3D viewing and refractive errors in children
3
Points to consider for broadcasters to provide comfortable 3DTV
broadcasting
3.1
Preparation
3.2
Shooting (acquisition) and editing
3.3
Verification
3.4
Broadcasting
4
Conclusions
4.1
Guidance to viewers of 3DTV services
Annex 1 Example notifications given to viewers in Japan
1
Notifications when 3D programmes are broadcast on same channel as 2D
programmes
2
Notifications that should be broadcast with 3DTV programmes
3
Notifications may inform viewers (even though some of these are
basically in the product manual)
Annex 2 Examples of safety guidelines – Korea (Republic of)
1
The necessity for safety guidelines
1.1
Background
1.2
Typical discomforts
2
Viewing guidelines
2.1
Viewing time and rest time
2.2
Viewing distance
2.3
Viewing position
2.3.1
Horizontal viewing position
2.3.2
Right angle viewing position
2.4
Others criteria
3
Viewer guidelines
3.1
Symptoms caused by 3D viewing on viewers
3.2
Stereo blindness and stereo abnormality
3.3
Chronic diseases
3.4
Age
4
Content guideline
4.1
Setting stereo cameras
4.2
Capturing stereoscopic images
4.3
Captions and Graphics
4.4
Screen disparity
5
Display guidelines
5.1
Crosstalk in the display
5.2
Display refresh rate
5.3
3D glasses
Annex 3 Examples of safety guidelines Italian Health Ministry Circular
Letters
Annex 4 Psychophysical studies on three dimensional television systems
1
Key items for psychophysical studies
1.1
Naturalness and unnaturalness of images
1.2
Viewing comfort and discomfort
1.3
Visual fatigue caused by parallax 3DTV viewing
1.4
Individual differences in the stereopsis function
1.5
Effect on young people
2
Naturalness and unnaturalness of stereoscopic images − Geometrical
analysis of spaces reproduced by stereoscopic images
2.1
Theoretical analysis of reproduced spaces
2.1.1
Model of shooting/display systems
2.1.2
Depth distance in real space and stereoscopic image space
2.2
Size distortion
2.2.1
Theoretical analysis
2.2.2
Subjective evaluation tests
2.3
Depth distortion
2.3.1
Theoretical analysis
2.3.2
Subjective evaluation tests
3
Viewing comfort and discomfort of stereoscopic images
3.1
Parallax distribution and visual comfort of stereoscopic images
3.1.1
Introduction
3.1.4
Subjective evaluation of the sense of presence
3.2
Visual comfort and discomfort in viewing stereoscopic images
3.2.1
Discrepancies between left and right images
3.2.2
Depth range, distribution and change in parallax
4
Visual fatigue in viewing stereoscopic images
4.1
Experimental results on inconsistency between vergence and accommodation
4.2
Experimental results on parallax amount and lateral/depth motion
4.3
Evaluation of fatigue caused by watching 3DTV
4.3.1
Experiment
4.3.2
Results
5
Spatial distortion prediction system for 3DTV
5.1
Introduction
5.2
Spatial distortion in 3DTV
5.3
Spatial distortion prediction system for 3DTV
5.3.1
Use cases
5.3.2
System outline
5.3.3
Examples of conditions and simulations
Annex 5 Results of subjective visual comfort assessment for motion and
disparity magnitude of 3D content – Korea (Republic of)
1
Summary and proposals
2
Experimental environments
3
Subjective measurement of visual discomfort induced by motion
characteristics
3.1
Visual stimulus
3.2
Subjective assessment method of visual comfort
3.3
Experimental results and discussion
4
Subjective measurement of visual discomfort induced by depth
characteristics
4.1
Visual stimulus
4.2
Subjective visual comfort assessment method
4.3
Experimental results and discussion
Annex 6 The influence of stereopsis and abnormal binocular vision on
ocular and systemic discomfort while watching 3D television – Korea (Republic
of)
1
Summary and proposals
2
Abstract
3
Participants and methods
4
Results
5
Discussion
Annex 7 The influences of Parkinson’s diseases on dynamic 3D
perception and fatigue while watching 3D television – Korea (Republic of)
1
Introduction and study results
2
Summary and proposals
Attachment Subjects and methods
Annex 8 Visual discomfort induced by the binocular disparity of
stereoscopic video – Korea (Republic of)
1
Introduction and study results
2
Summary and proposals
Attachment Results of subjective visual comfort assessment for
disparity and motion depth magnitude of 3D content
1
Experimental environments
2
Subjective measurement of visual discomfort induced by disparity
characteristics
2.1
Visual stimulus
2.2
Subjective assessment method of visual discomfort
2.3
Experimental results and discussion
Annex 9 Liaison statement to the WHO
Working Party 6C
Annex 10 The Influence of Alzheimer’s Dementia on dynamic 3D perception
and fatigue while watching 3D Televison
Annex 11 The role of 3D Television in terms of refractive errors in
children
1
Normal subjects
2
Subjects with exodeviation