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Chapter Highlights from ITU Internet Reports 2002: Internet for a Mobile Generation

Chapter Six:  Towards a mobile information society  

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“In the future, we may each own dozens of miniaturized mobile communication devices. A new era of pervasive computing is dawning with huge implications for our personal lifestyles and values”

The mobile revolution is changing the way we live and work. Mobile phones are already pervasive in all major developed economies and in an increasing number of developing ones too. But with the advent of the mobile Internet, wireless gadgets are set to invade new areas of personal life and work. The mobile Internet is a powerful enabling technology that will make possible new services and applications. But it may also threaten traditional values of privacy, security and courtesy. The mobile Internet is an intrusive technology.

In the 1980s and 1990s, the microchip spread from the computer into hundreds of other devices, from computers to washing machines to cars. The average car, these days, has as much computer power as some of the early Apollo rockets. Most families in developed nations already own dozens of microchips embedded in different devices. The next stage in this process of pervasive computing is for those microchips to gain the ability to communicate and to report on their location and status. The technology to make this happen is already available—for instance, nanotechnology, cellular communications, cheap processing power, location-tracking systems—but the networks and the billing systems are not yet in place. The mobile Internet will make that possible.

But are we ready for a world in which an intelligent fridge sends out the grocery-shopping list, or a mobile phone tells parents that their children are not yet home from school? In the mobile information society, the amount of data about our personal lives that could theoretically be collected, stored and traded will increase dramatically. We may want to use that data ourselves, for instance for improved health or security, but who else do we want to have access to it?

The major uses of the 2.5G mobile Internet are likely to be messaging (see the example of China, Figure 5, bottom chart), but the extra bandwidth of 3G will allow for download, video streaming and multiplayer games (as in Korea, Figure 5, top chart). Initial experiences with 3G mobile Internet services, in Korea and Japan for instance, indicate that it is teenagers who are driving the market. In Korea, for instance, although teenagers have lower disposable incomes than older age groups, they are spending around three times more per user on mobile data services. In Japan, video messaging has proved immensely popular among young people. What this suggests is that the younger the user, the more likely they are to be comfortable with the intrusive nature of mobile communications. Youngsters also have more time for playing games and sending frivolous or flirtatious messages. The key question is whether they will continue to use the mobile Internet when they are older and have more spending power. If they do, then the 3G gamble will seem like money well spent for the operators. If not, then it is time for investors to start worrying.

F Figure 5: How people use the mobile Internet

    Republic of Korea (3G)

 

   

    China (2.5G)

  

 

    Source: Top: SK Telecom. Bottom: China Mobile.

 

Statistical Annex: Top 20 Mobile/Internet Index rankings, worldwide*

Economy

Mobile/Internet score (/100)

Ranking

Hong Kong, China

65.88

1

Denmark

65.61

2

Sweden

65.42

3

Switzerland

65.10

4

United States

65.04

5

Norway

64.67

6

Korea, Rep.

63.42

7

United Kingdom

63.00

8

Netherlands

62.25

9

Iceland

62.03

10

Canada

61.97

11

Finland

61.22

12

Singapore

60.58

13

Luxembourg

58.58

14

Belgium

57.80

15

Austria

57.72

16

Germany

55.53

17

Australia

55.40

18

Portugal

55.13

19

Japan

54.94

20

*Note: The above table is an extract from the ITU Mobile/Internet Index included in the full Internet for a Mobile Generation Report. The Index measures how each economy is performing in terms of information and communication technologies (ICTs) while also capturing how poised it is to take advantage of future ICT advancements. The index covers 26 variables sorted into three groups: infrastructure, usage, and market structure. These three components combine for a score between a low of 0 and a high of 100. The table is taken from the Statistical Annex to the Report, which provides comprehensive data on network and service development for over 200 economies.

 

Relevant links

General Primer on GPS   

Wireless Internet Survey from NIC (Korea)

World Summit on the Information Society

European Union information society site

Economist Technology Quarterly containing relevant articles in June 20th 2002 edition

Economist article on location-tracking, August 15 2002

FCC site relevant to Enhanced 911

SK Telecom

Uganda case study

 

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