Table of Contents

 1     Scope  
 2     References 
 3     Definitions 
        3.1     Terms defined elsewhere 
        3.2     Terms defined in this Recommendation  
 4     Abbreviations and acronyms 
 5     Conventions 
 6     High-level service category 
 7     Categorized service scenarios 
        7.1     Live sports scenario  
        7.2     Entertainment scenarios         
        7.3     Telepresence scenarios           
        7.4     Controller scenarios  
        7.5     Meeting scenarios     
        7.6     Emergency scenarios
Appendix I – Use cases for immersive live experience (ILE) services    
        I.1     Introduction  
        I.2     Use cases of ILE services 
        I.3     Configuration of ILE 
        I.4     Candidate technologies used for ILE 
        I.5     Standards gap analysis of ILE related technologies        
Bibliography