Table of Contents

 1     Scope          
 2     References
 3     Terms and definitions          
        3.1     Terms defined elsewhere       
        3.2     Terms defined in this Recommendation           
 4     Abbreviations and acronyms             
 5     Conventions            
 6     Brief description of the immersive live experience  
 7     General requirements of ILE              
        7.1     Displaying real-sized objects  
        7.2     Direction of sounds   
        7.3     Reconstruction of stage effects            
        7.4     Spatial environment 
        7.5     Synchronous media representation of multiple assets
        7.6     Augmented information attachment ability    
 8     High-level functional requirements of ILE    
        8.1     Real-time object extraction    
        8.2     Synchronous transmission of multiple media streams
        8.3     Media processing       
        8.4     High-realistic auditory lateralization   
        8.5     Video stitching             
Bibliography