1     Scope           
 2     References 
 3     Terms and
definitions           
        3.1     Terms defined elsewhere        
        3.2     Terms defined in this
Recommendation            
 4     Abbreviations and
acronyms              
 5     Conventions             
 6     Brief description
of the immersive live experience   
 7     General
requirements of ILE               
        7.1     Displaying real-sized objects   
        7.2     Direction of sounds    
        7.3     Reconstruction of stage effects             
        7.4     Spatial environment  
        7.5     Synchronous media representation
of multiple assets 
        7.6     Augmented information attachment
ability     
 8     High-level
functional requirements of ILE     
        8.1     Real-time object extraction     
        8.2     Synchronous transmission of
multiple media streams 
        8.3     Media processing        
        8.4     High-realistic auditory
lateralization    
        8.5     Video stitching              
Bibliography