CONTENTS

Policy on Intellectual Property Right (IPR)
Annex 1  Audio Definition Model
 1     Introduction
 2     Background
        2.1     Cooking Analogy
        2.2     Brief overview
 3     Description of the model
        3.1     Format
        3.2     Content
 4     Standard formats
 5     ADM elements
        5.1     audioTrackFormat
                  5.1.1     Attributes
                  5.1.2     Sub-elements
                  5.1.3     Sample code
        5.2     audioStreamFormat
                  5.2.1     Attributes
                  5.2.2     Sub-elements
                  5.2.3     Sample code
        5.3     audioChannelFormat
                  5.3.1     Attributes
                  5.3.2     Sub-elements
                  5.3.3     Sample code
        5.4     audioBlockFormat
                  5.4.1     Attributes
                  5.4.2     Sample code
                  5.4.3     Sub-elements
        5.5     audioPackFormat
                  5.5.1     Attributes
                  5.5.2     Sub-elements
                  5.5.3     Sample code
        5.6     audioObject
                  5.6.1     Attributes
                  5.6.2     Sub-elements
                  5.6.3     audioComplementaryObjectIDRef
                  5.6.4     audioObjectInteraction sub-element
                  5.6.5     Sample code
        5.7     audioContent
                  5.7.1     Attributes
                  5.7.2     Sub-elements
                  5.7.3     dialogue
                  5.7.4     Loudness attributes and sub-elements
                  5.7.5     Sample code
        5.8     audioProgramme
                  5.8.1     Attributes
                  5.8.2     Sub-elements
                  5.8.3     audioProgrammeReferenceScreen
                  5.8.4     Loudness attributes and sub-elements
                  5.8.5     Sample code
        5.9     audioTrackUID
                  5.9.1     Attributes
                  5.9.2     Sub-elements
                  5.9.3     MXF sub-elements
                  5.9.4     Sample code
       5.10     audioFormatExtended
                  5.10.1     Sub-elements
 6     Use of IDs
 7     <chna> Chunk
 8     Coordinate system
 9     Object-based parameter descriptions
        9.1     gain
        9.2     diffuse
        9.3     channelLock
        9.4     jumpPosition and interpolationLength
        9.5     zoneExclusion
        9.6     objectDivergence
        9.7     screenRef
        9.8     importance
10     References
Attachment to Annex 1  Examples of ADM usage
        A.1     Channel-based example
                  A.1.1     Summary of elements
                  A.1.2     Diagram
                  A.1.3     Sample code
        A.2     Object-based example
                  A.2.1     Summary of elements
                  A.2.2     Diagram
                  A.2.3     Sample code
        A.3     Scene-based example
                  A.3.1     Summary of elements
                  A.3.2     Diagram
                  A.3.3     Sample code
        A.4     Material exchange format mapping example
                  A.4.1     Summary of elements
                  A.4.2     Diagram
                  A.4.3     Sample code
        A.5     Personalized Audio Example
                  A.5.1     Summary of elements
                  A.5.2     Diagram
                  A.5.3     Sample code
        A.6     22.2 multichannel programme with an alternative dialogue example
                  A.6.1     Summary of elements
                  A.6.2     Diagram
                  A.6.3     Sample code
        A.7     Example of the use of the Matrix type
                  A.7.1     Summary of elements
                  A.7.2     Diagram
                  A.7.3     Sample code