Policy on Intellectual Property Right (IPR)
1 Motivations for the introduction of 3DTV broadcasting
2 Background to possible 3DTV systems
Eyewear-based systems:
Multiview autostereoscopic systems:
Integral imaging or holographic system:
3 A hierarchical structure
3.1 Technology generations
3.2 Compatibility levels
3.3 Matrix points
4 First-generation 3DTV
5 Future generations of 3DTV
6 Expected bandwidth requirements for a first-generation system
7 The 3DTV broadcasting chain
7.1 Image source methods
7.2 Characteristics of signals in the studio
7.3 Programme production
7.4 Emission
7.5 Display
8 Production grammar
9 The viewing environment
10 Principles for comfortable viewing of stereoscopic three-dimensional
images
10.1 Composite factors in perception of stereoscopic 3D images
10.2 Measures to enable comfortable viewing of stereoscopic
three-dimensional images
10.2.1 Programme production
10.2.2 Viewing environments and display devices
11 Psychophysical aspects of viewing stereoscopic images
11.1 Psychophysical aspects
11.1.1 Geometrical relationships and naturalness
11.1.2 Visual comfort and discomfort in viewing
stereoscopic images
11.1.3 Visual fatigue in viewing stereoscopic images
11.2 Examples of safety guidelines
11.2.1 Korea (Republic of)
12 Assessment methodology
13 User requirements
14 Performance requirements
15 Organizations with initiatives in 3DTV
16 Conclusions
Annex 1 Organizations with current initiatives in 3DTV
1 ISO/IEC JTC1/SC29/WG11
2 ITU-T Study Group 9
3 ITU-T Study Group 16
4 3DTV – Network of Excellence
5 3D4You – Content generation and delivery for 3D television
6 SMPTE
7 The Digital Video Broadcasting Project
8 The Blu-ray Disc Association (BDA)
9 HDMI Licensing, LLC, has announced the release of HDMIspecification 1.4
10 Consumer Electronics Association
11 The 3D@Home Consortium
12 Association of Radio Industries and Businesses
13 Ultra-realistic communications forum
14 3D Consortium
15 Consortium of 3-D image business promotion
16 Japanese Ergonomics National Committee
17 Telecommunications Technology Association
18 European Broadcasting Union (EBU)
19 MUSCADE
20 3D VIVANT
Annex 2 Historical background on the development of stereoscopic and 3D
television systems
Annex 3 Introduction to free viewpoint television
Annex 4 Psychophysical studies on three dimensional television systems
1 Key items for psychophysical studies
1.1 Naturalness and unnaturalness of images
1.2 Viewing comfort and discomfort
1.3 Visual fatigue caused by parallax 3DTV viewing
1.4 Individual differences in the stereopsis function
1.5 Effect on young people
2 Naturalness and unnaturalness of stereoscopic images − Geometrical
analysis of spaces reproduced by stereoscopic images
2.1 Theoretical analysis of reproduced spaces
2.1.1 Model of shooting/display systems
2.1.2 Depth distance in real space and stereoscopic image
space
2.2 Size distortion
2.2.1 Theoretical analysis
2.2.2 Subjective evaluation tests
2.3 Depth distortion
2.3.1 Theoretical analysis
2.3.2 Subjective evaluation tests
3 Viewing comfort and discomfort of stereoscopic images
3.1 Parallax distribution and visual comfort of stereoscopic images
3.1.1 Introduction
3.1.2 Parallax measurements
3.1.3 Subjective evaluation tests of parallax
distributions and visual comfort
3.1.4 Subjective evaluation of the sense of presence
3.2 Visual comfort and discomfort in viewing stereoscopic images
3.2.1 Discrepancies between left and right images
3.2.2 Depth range, distribution and change in parallax
4 Visual fatigue in viewing stereoscopic images
4.1 Experimental results on inconsistency between vergence and
accommodation
4.2 Experimental results on parallax amount and lateral/depth
motion
4.3 Evaluation of fatigue caused by watching 3DTV
4.3.1 Experiment
4.3.2 Results
5 Spatial distortion prediction system for 3DTV
5.1 Introduction
5.2 Spatial distortion in 3DTV
5.3 Spatial distortion prediction system for 3DTV
5.3.1 Use cases
5.3.2 System outline
5.3.3 Examples of conditions and simulations
Annex 5 3DTV Broadcasting Safety Guideline in Korea
1 Necessity of Safety Guideline
1.1 Necessity
1.2 Typical discomforts
2 Viewing circumstances guideline
2.1 Viewing time and rest time
2.2 Viewing distance
2.3 Viewing position
2.3.1 Viewing position
2.3.2 Horizontal viewing position
2.3.3 Right angle viewing position
2.4 Others
3 Viewer guideline
3.1 Symptoms caused by 3D viewing on viewers
3.2 Stereo blindness and stereo abnormality
3.3 Chronic diseases
3.4 Age
4 Content guideline
4.1 Setting stereo cameras
4.2 Taking stereoscopic images
4.3 Caption
4.4 Screen disparity
5 Display guideline
5.1 Crosstalk of display
5.2 Display refresh rate
5.3 3D glasses
Annex 6 Italian Health Ministry Circular Letters
Annex 7 Example notifications given to viewers in Japan
1 Notifications when 3D programmes are broadcast on same channel as 2D
programmes
2 Notifications that should be broadcast with 3DTV programmes
3 Notifications may inform viewers, even though some of these are
basically in the product manual
Annex 8
Annex 9 A preliminary set of possible performance requirements for a 3DTV
broadcasting service