Policy on Intellectual Property Right (IPR)
 1     Motivations for the introduction of 3DTV broadcasting
 2     Background to possible 3DTV systems
Eyewear-based systems:
Multiview autostereoscopic systems:
Integral imaging or holographic system:
 3     A hierarchical structure
        3.1     Technology generations
        3.2     Compatibility levels
        3.3     Matrix points
 4     First-generation 3DTV
 5     Future generations of 3DTV
 6     Expected bandwidth requirements for a first-generation system
 7     The 3DTV broadcasting chain
        7.1     Image source methods
        7.2     Characteristics of signals in the studio
        7.3     Programme production
        7.4     Emission
        7.5     Display
 8     Production grammar
 9     The viewing environment
10     Principles for comfortable viewing of stereoscopic three-dimensional images
       10.1     Composite factors in perception of stereoscopic 3D images
       10.2     Measures to enable comfortable viewing of stereoscopic three-dimensional images
                  10.2.1     Programme production
                  10.2.2     Viewing environments and display devices
11     Psychophysical aspects of viewing stereoscopic images
       11.1     Psychophysical aspects
                  11.1.1     Geometrical relationships and naturalness
                  11.1.2     Visual comfort and discomfort in viewing stereoscopic images
                  11.1.3     Visual fatigue in viewing stereoscopic images
       11.2     Examples of safety guidelines
                  11.2.1     Korea (Republic of)
12     Assessment methodology
13     User requirements
14     Performance requirements
15     Organizations with initiatives in 3DTV
16     Conclusions
Annex 1  Organizations with current initiatives in 3DTV
 1     ISO/IEC JTC1/SC29/WG11
 2     ITU-T Study Group 9
 3     ITU-T Study Group 16
 4     3DTV – Network of Excellence
 5     3D4You – Content generation and delivery for 3D television
 6     SMPTE
 7     The Digital Video Broadcasting Project
 8     The Blu-ray Disc Association (BDA)
 9     HDMI Licensing, LLC, has announced the release of HDMIspecification 1.4
10     Consumer Electronics Association
11     The 3D@Home Consortium
12     Association of Radio Industries and Businesses
13     Ultra-realistic communications forum
14     3D Consortium
15     Consortium of 3-D image business promotion
16     Japanese Ergonomics National Committee
17     Telecommunications Technology Association
18     European Broadcasting Union (EBU)
19     MUSCADE
20     3D VIVANT
Annex 2  Historical background on the development of stereoscopic and 3D television systems
Annex 3  Introduction to free viewpoint television
Annex 4  Psychophysical studies on three dimensional television systems
 1     Key items for psychophysical studies
        1.1     Naturalness and unnaturalness of images
        1.2     Viewing comfort and discomfort
        1.3     Visual fatigue caused by parallax 3DTV viewing
        1.4     Individual differences in the stereopsis function
        1.5     Effect on young people
 2     Naturalness and unnaturalness of stereoscopic images − Geometrical analysis of spaces reproduced by stereoscopic images
        2.1     Theoretical analysis of reproduced spaces
                  2.1.1     Model of shooting/display systems
                  2.1.2     Depth distance in real space and stereoscopic image space
        2.2     Size distortion
                  2.2.1     Theoretical analysis
                  2.2.2     Subjective evaluation tests
        2.3     Depth distortion
                  2.3.1     Theoretical analysis
                  2.3.2     Subjective evaluation tests
 3     Viewing comfort and discomfort of stereoscopic images
        3.1     Parallax distribution and visual comfort of stereoscopic images
                  3.1.1     Introduction
                  3.1.2     Parallax measurements
                  3.1.3     Subjective evaluation tests of parallax distributions and visual comfort
                  3.1.4     Subjective evaluation of the sense of presence
        3.2     Visual comfort and discomfort in viewing stereoscopic images
                  3.2.1     Discrepancies between left and right images
                  3.2.2     Depth range, distribution and change in parallax
 4     Visual fatigue in viewing stereoscopic images
        4.1     Experimental results on inconsistency between vergence and accommodation
        4.2     Experimental results on parallax amount and lateral/depth motion
        4.3     Evaluation of fatigue caused by watching 3DTV
                  4.3.1     Experiment
                  4.3.2     Results
 5     Spatial distortion prediction system for 3DTV
        5.1     Introduction
        5.2     Spatial distortion in 3DTV
        5.3     Spatial distortion prediction system for 3DTV
                  5.3.1     Use cases
                  5.3.2     System outline
                  5.3.3     Examples of conditions and simulations
Annex 5  3DTV Broadcasting Safety Guideline in Korea
 1     Necessity of Safety Guideline
        1.1     Necessity
        1.2     Typical discomforts
 2     Viewing circumstances guideline
        2.1     Viewing time and rest time
        2.2     Viewing distance
        2.3     Viewing position
                  2.3.1     Viewing position
                  2.3.2     Horizontal viewing position
                  2.3.3     Right angle viewing position
        2.4     Others
 3     Viewer guideline
        3.1     Symptoms caused by 3D viewing on viewers
        3.2     Stereo blindness and stereo abnormality
        3.3     Chronic diseases
        3.4     Age
 4     Content guideline
        4.1     Setting stereo cameras
        4.2     Taking stereoscopic images
        4.3     Caption
        4.4     Screen disparity
 5     Display guideline
        5.1     Crosstalk of display
        5.2     Display refresh rate
        5.3     3D glasses
Annex 6  Italian Health Ministry Circular Letters
Annex 7  Example notifications given to viewers in Japan
 1     Notifications when 3D programmes are broadcast on same channel as 2D programmes
 2     Notifications that should be broadcast with 3DTV programmes
 3     Notifications may inform viewers, even though some of these are basically in the product manual
Annex 8
Annex 9  A preliminary set of possible performance requirements for a 3DTV broadcasting service