Policy on Intellectual Property Right (IPR)
1 Motivations for the introduction of 3DTV
broadcasting
2 Background to possible 3DTV systems
Eyewear-based systems:
Multiview autostereoscopic systems:
Integral imaging or holographic system:
3 A hierarchical structure
3.1 Technology generations
3.2 Compatibility levels
3.3 Matrix points
4 First-generation 3DTV
5 Future generations of 3DTV
6 Expected bandwidth requirements for a
first-generation system
7 The 3DTV broadcasting chain
7.1 Image source methods
7.2 Characteristics of signals in
the studio
7.3 Programme production
7.4 Emission
7.5 Display
8 Production grammar
9 The viewing
environment
10 Principles for comfortable viewing of
stereoscopic three-dimensional images
10.1 Composite factors in perception
of stereoscopic 3D images
10.2 Measures to enable comfortable
viewing of stereoscopic three-dimensional images
10.2.1 Programme
production
10.2.2 Viewing environments
and display devices
11 Psychophysical aspects of viewing
stereoscopic images
11.1 Psychophysical aspects
11.1.1 Geometrical
relationships and naturalness
11.1.2 Visual comfort and
discomfort in viewing stereoscopic images
11.1.3 Visual fatigue in
viewing stereoscopic images
11.2 Examples of safety guidelines
11.2.1 Korea (Republic of)
12 Assessment methodology
13 User requirements
14 Performance requirements
15 Organizations with initiatives in 3DTV
16 Conclusions
Annex 1 Organizations with current initiatives in 3DTV
1 ISO/IEC JTC1/SC29/WG11
2 ITU-T Study Group 9
3 ITU-T Study Group 16
4 3DTV – Network of Excellence
5 3D4You – Content generation and delivery
for 3D television
6 SMPTE
7 The Digital Video Broadcasting Project
8 The Blu-ray disc Association (BDA)
9 HDMI Licensing, LLC, has announced the
release of HDMI specification 1.4
10 Consumer Electronics Association
11 The 3D@Home Consortium
12 Association of Radio Industries and
Businesses
13 Ultra-realistic communications forum
14 3D Consortium
15 Consortium of 3-D image business
promotion
16 Japanese Ergonomics National Committee
17 Telecommunications Technology Association
18 European Broadcasting Union (EBU)
19 MUSCADE
20 3D VIVANT
Annex 2 Historical background on the development of stereoscopic and 3D
television systems
Annex 3 Introduction to free viewpoint television
Annex 4 Psychophysical studies on three dimensional television systems
1 Key items for psychophysical studies
1.1 Naturalness and unnaturalness of
images
1.2 Viewing comfort and discomfort
1.3 Visual fatigue caused by
parallax 3DTV viewing
1.4 Individual differences in the
stereopsis function
1.5 Effect on young people
2 Naturalness and unnaturalness of
stereoscopic images − Geometrical
analysis of spaces reproduced by stereoscopic images
2.1 Theoretical analysis of
reproduced spaces
2.1.1 Model of shooting/display
systems
2.1.2 Depth distance in
real space and stereoscopic image space
2.2 Size distortion
2.2.1 Theoretical analysis
2.2.2 Subjective
evaluation tests
2.3 Depth distortion
2.3.1 Theoretical analysis
2.3.2 Subjective
evaluation tests
3 Viewing comfort and discomfort of
stereoscopic images
3.1 Parallax distribution and visual
comfort of stereoscopic images
3.1.1 Introduction
3.1.2 Parallax
measurements
3.1.3 Subjective
evaluation tests of parallax distributions and visual comfort
3.1.4 Subjective evaluation
of the sense of presence
3.2 Visual comfort and discomfort in
viewing stereoscopic images
3.2.1 Discrepancies
between left and right images
3.2.2 Depth range,
distribution and change in parallax
4 Visual fatigue in viewing stereoscopic
images
4.1 Experimental results on
inconsistency between vergence and accommodation
4.2 Experimental results on parallax
amount and lateral/depth motion
5 Spatial distortion prediction system for
3DTV
5.1 Introduction
5.2 Spatial distortion in 3DTV
5.3 Spatial distortion prediction
system for 3DTV
5.3.1 Use cases
5.3.2 System outline
5.3.3 Examples of
conditions and simulations
Annex 5 3DTV Broadcasting Safety Guideline in Korea
1 Necessity of Safety Guideline
1.1 Necessity
1.2 Typical discomforts
2 Viewing circumstances guideline
2.1 Viewing time and rest time
2.2 Viewing distance
2.3 Viewing position
2.3.1 Viewing position
2.3.2 Horizontal viewing
position
2.3.3 Right angle viewing
position
2.4 Others
3 Viewer guideline
3.1 Symptoms caused by 3D viewing on
viewers
3.2 Stereo blindness and stereo
abnormality
3.3 Chronic diseases
3.4 Age
4 Content guideline
4.1 Setting stereo cameras
4.2 Taking stereoscopic images
4.3 Caption
4.4 Screen disparity
5 Display guideline
5.1 Crosstalk of display
5.2 Display refresh rate
5.3 3D glasses
Annex 6 Italian Health Ministry Circular Letters
Annex 7 Example notifications given to viewers in Japan
Background
1 Notifications when 3D programmes are
broadcast on same channel as 2D programmes
2 Notifications that should be broadcast
with 3DTV programmes
3 Notifications may inform viewers, even though
some of these are basically in the product manual
Annex 8
Annex 9
A preliminary set of possible performance requirements for a 3DTV
broadcasting service