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 Thursday, October 13, 2011

To remotely participate in ITU-T Study Group 13’s workshop on Service Delivery Platforms (SDP): SDP for Telecommunication Ecosystems – from today’s realities to the requirements and challenges of the future click here. The live event will take place on Monday 17 October, starting at 0700 GMT at ITU headquarters in Geneva.

Participants can either use existing Adobe Connect logins or access the webcast by logging in as a ‘guest.’

For more information on Adobe Connect remote participation…
http://www.itu.int/net/ITU-T/info/answers.aspx?Fp=faqs.aspx&Qn=90&ewm=True

The workshop will provide an overview of the telecommunication-oriented SDP technologies already in use, as well as the challenges presented by these existing technologies. Added to this will be a particular emphasis on the future of SDP, especially with regard to the standardization activities likely to arise in the future.

For more detailed information and to register, consult the workshop’s webpage:
http://www.itu.int/ITU-T/worksem/sdp/index.html

 

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Thursday, October 13, 2011 4:21:03 PM (W. Europe Standard Time, UTC+01:00)  #     | 
 Tuesday, October 11, 2011

ITU Workshop on “Service Delivery Platforms (SDP) for Telecommunication Ecosystems: from today’s realities to requirements and challenges of the future”, Geneva, Switzerland, 17 October 2011

Convening Letter (TSB Circular 215)

On-line registration

http://www.itu.int/ITU-T/worksem/sdp/index.html

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Tuesday, October 11, 2011 3:18:17 PM (W. Europe Standard Time, UTC+01:00)  #     | 
 Friday, October 07, 2011

The latest report from the ITU-T Technology Watch series surveys some of the hottest developments in the world of video games, describes the most common gaming platforms and terminals, highlights new technologies enabling a better gaming experience, and identifies future standardization activities.

Over the past 30 years, video games have become an important part of contemporary global entertainment and media. Games and gaming have evolved from dedicated, single-game units to massively multiplayer online role-player games with millions of players. Today they are a huge media business worth billions of dollars, and its bestsellers continuously beat blockbuster movies in sales revenue.

The ever increasing expansion of the Internet has significantly contributed to the growth of gaming on dedicated video game consoles and PCs. The possibility to compete with other players around the world is taken for granted by most players. Mobile broadband and the growing penetration of smartphones brings further movement into the gaming ecosystem. Independent developers and small start-up companies are able to compete in the market and deliver their games to huge audiences. The latest step is the rise of social network games on platforms with hundreds of millions of users. These transformations have not only changed the way games look today, they have also influenced the audience and the business models of the gaming industry.

Consumers are beginning to struggle with the ever-increasing number of set top-boxes, satellite receivers and gaming consoles. It is a logical and certainly desirable goal to integrate these closely related technologies on to a multipurpose , standards-based multimedia platform. Incorporating a variety of audiovisual technologies into a single 3D TV device is understandably a task demanding a great degree of standardization work. ITU will bring together service and content providers, including games developers, to attempt to standardize communication protocols, toolboxes, middleware and security frameworks.

The report and additional sources of information are available at http://www.itu.int/en/ITU-T/techwatch/Pages/video-games-standards.aspx.

Experts from industry, research and academia are invited to submit topic proposals and abstracts for future reports in the Technology Watch series. Please contact the team at tsbtechwatch@itu.int for details.

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Friday, October 07, 2011 3:01:46 PM (W. Europe Standard Time, UTC+01:00)  #     | 
 Wednesday, October 05, 2011

Study Group 13, responsible for Next Generation Networks (NGN), is hosting a workshop: Service Delivery Platforms (SDP) for Telecommunication Ecosystems: from today’s realities to the requirements and challenges of the future. Free of charge, it will take place on Monday 17 October at ITU headquarters in Geneva.

The workshop will provide an overview of the telecommunication-oriented SDP technologies already in use, as well as the challenges presented by these existing technologies. Added to this will be a particular emphasis on the future of SDP, especially with regard to the standardization activities likely to arise in the future.

For more detailed information and to register, consult the workshop’s webpage - http://www.itu.int/ITU-T/worksem/sdp/index.html.

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Wednesday, October 05, 2011 8:59:39 AM (W. Europe Standard Time, UTC+01:00)  #     | 
 Tuesday, October 04, 2011

Meeting of Study Group 12, Geneva, Switzerland, 31 October - 9 November 2011

Registration form

SG12

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Tuesday, October 04, 2011 10:22:28 AM (W. Europe Standard Time, UTC+01:00)  #     | 

Meeting of Study Group 11,  Geneva, Switzerland, 17-21 October 2011

Registration form

SG11

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Tuesday, October 04, 2011 10:20:06 AM (W. Europe Standard Time, UTC+01:00)  #     | 

Meeting of Study Group 13, Geneva, Switzerland, 10-21 October 2011

Registration form

SG 13

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Tuesday, October 04, 2011 10:17:38 AM (W. Europe Standard Time, UTC+01:00)  #     |